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![]() Creating Fire with Particles by Peter Arisman |
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![]() Fish Tutorial by Peter Arisman |
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![]() Creating Anime Style Smoke by Peter Arisman |
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![]() NURBS Head Modeling by Jeremy Birn |
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![]() How To Model A Hippo's Nose by Jeremy Birn |
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![]() Soft IK by Brad Clark |
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![]() Soft IK by Brad Clark |
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![]() Modeling Tricks by Brad Clark |
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![]() Soft/Alias to Multigen by Brad Clark |
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![]() Lip Sync by Brad Clark |
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![]() How To Model A Human Head by Alejandro Colls |
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![]() Snow Storm by Alejandro Colls |
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![]() Bed Tutorial by Jordi Bares Dominguez |
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![]() Curve Tutorial by Jordi Bares Dominguez |
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![]() Expressions Tutorial by Jordi Bares Dominguez |
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![]() Cat In The Hat by David Gallagher |
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![]() The Making of Lamak by David Gallagher |
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![]() Making a 'Control Panel' to Speed Animation by Sean Lewkiw |
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![]() Softimage For Beginner by Chris Maraffi |
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![]() Clusters and Constraints Animation Tricks by Mesmer Animation Labs |
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![]() Shape Animation With Softimage|3D Extreme by Mesmer Animation Labs |
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![]() VRML And Real Time Modeling With Softimage by Mesmer Animation Labs |
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![]() Particle Systems In Softimage|3D Extreme by Mesmer Animation Labs |
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![]() Starting With Splines by Robert Polevoi |
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![]() Introducing NURBS Surfaces by Robert Polevoi |
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![]() Closing NURBS Surfaces by Robert Polevoi |
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![]() NURBS Blending by Robert Polevoi |
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![]() 3D Clouds With Meta Clay by Andreas Probst |
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![]() A Simple Expression by Andreas Probst |
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![]() The Feeling Of H-B Spline With NURBS by Vincent Thomas |
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![]() QStretch Effect With Multijointed Objects by Vincent Thomas |
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![]() Animating For Speech And Expression by Toby Tobler |
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![]() Facial Animation Setup by Scotty Wilcox |
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![]() Muscle Animation Using Shapes And Expressions by Scotty Wilcox |
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Modeling | ||||||||
![]() How To Model An O2 by Marco Savini |
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![]() Modeling A Figure by Peter Ratner |
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![]() Completing The Human Figure by Peter Ratner |
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![]() The Structure of the Head and Features by Peter Ratner |
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![]() Facial Animation by Peter Ratner |
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![]() Organic Modeling & Animation by Alex Alvarez |
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![]() Creating A Cord Attached To Something On Each End by Jonathan Kemp |
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Animation | ||||||||
![]() Wing animation by Richard Morris |
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![]() Rhonda Graphics Top Ten Maya Tips & Tricks |
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Dynamics | ||||||||
![]() The shaker by Richard Morris |
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![]() SoftBodies in Character Animation by Tom Kluyskens |
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![]() Fast Environment Fog by Tom Kluyskens |
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![]() Moving Smoke by Tom Kluyskens |
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![]() Making Good Clouds by Tom Kluyskens |
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![]() Animating Textures & Shaders Over Time & Space by Tom Kluyskens |
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![]() UFC Animation Assistance - Particle Dynamics |
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![]() UFC Animation Assistance - Particle Dynamics |
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![]() Emit Geometry From A Point Emitter |
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![]() The Smoking Maya Tutorial by Paul Anand |
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![]() Colliding Softies With Rigids by Paul Anand |
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Texture & Shaders | ||||||||
![]() TerraShader by Tom Kluyskens |
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![]() Toon tutorial by Tom Kluyskens |
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![]() Metallic Shaders with Cris Hunt |
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![]() Camera/Light Texture Projection (Like In PA) by Jeff Adie |
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