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Creating Fire with Particles by Peter Arisman |
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Fish Tutorial by Peter Arisman |
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Creating Anime Style Smoke by Peter Arisman |
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NURBS Head Modeling by Jeremy Birn |
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How To Model A Hippo's Nose by Jeremy Birn |
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Soft IK by Brad Clark |
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Soft IK by Brad Clark |
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Modeling Tricks by Brad Clark |
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Soft/Alias to Multigen by Brad Clark |
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Lip Sync by Brad Clark |
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How To Model A Human Head by Alejandro Colls |
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Snow Storm by Alejandro Colls |
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Bed Tutorial by Jordi Bares Dominguez |
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Curve Tutorial by Jordi Bares Dominguez |
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Expressions Tutorial by Jordi Bares Dominguez |
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Cat In The Hat by David Gallagher |
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The Making of Lamak by David Gallagher |
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Making a 'Control Panel' to Speed Animation by Sean Lewkiw |
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Softimage For Beginner by Chris Maraffi |
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Clusters and Constraints Animation Tricks by Mesmer Animation Labs |
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Shape Animation With Softimage|3D Extreme by Mesmer Animation Labs |
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VRML And Real Time Modeling With Softimage by Mesmer Animation Labs |
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Particle Systems In Softimage|3D Extreme by Mesmer Animation Labs |
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Starting With Splines by Robert Polevoi |
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Introducing NURBS Surfaces by Robert Polevoi |
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Closing NURBS Surfaces by Robert Polevoi |
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NURBS Blending by Robert Polevoi |
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3D Clouds With Meta Clay by Andreas Probst |
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A Simple Expression by Andreas Probst |
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The Feeling Of H-B Spline With NURBS by Vincent Thomas |
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QStretch Effect With Multijointed Objects by Vincent Thomas |
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Animating For Speech And Expression by Toby Tobler |
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Facial Animation Setup by Scotty Wilcox |
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Muscle Animation Using Shapes And Expressions by Scotty Wilcox |
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| Modeling | ||||||||
How To Model An O2 by Marco Savini |
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Modeling A Figure by Peter Ratner |
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Completing The Human Figure by Peter Ratner |
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The Structure of the Head and Features by Peter Ratner |
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Facial Animation by Peter Ratner |
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Organic Modeling & Animation by Alex Alvarez |
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Creating A Cord Attached To Something On Each End by Jonathan Kemp |
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| Animation | ||||||||
Wing animation by Richard Morris |
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Rhonda Graphics Top Ten Maya Tips & Tricks |
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| Dynamics | ||||||||
The shaker by Richard Morris |
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SoftBodies in Character Animation by Tom Kluyskens |
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Fast Environment Fog by Tom Kluyskens |
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Moving Smoke by Tom Kluyskens |
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Making Good Clouds by Tom Kluyskens |
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Animating Textures & Shaders Over Time & Space by Tom Kluyskens |
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UFC Animation Assistance - Particle Dynamics |
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UFC Animation Assistance - Particle Dynamics |
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Emit Geometry From A Point Emitter |
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The Smoking Maya Tutorial by Paul Anand |
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Colliding Softies With Rigids by Paul Anand |
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| Texture & Shaders | ||||||||
TerraShader by Tom Kluyskens |
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Toon tutorial by Tom Kluyskens |
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Metallic Shaders with Cris Hunt |
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Camera/Light Texture Projection (Like In PA) by Jeff Adie |
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